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Pre-Alpha 1.4.2 really small change
February 06, 2026
by
Pierrot
Resprited Leggings & Armings (now Mother and Spawn), added a "final" boss at room 24, and made the games name match the actual build we are on...
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Pre-Alpha 1.4.2
February 05, 2026
by
Pierrot
Pretty large update, just things I've been slowly working on recently. The summer holidays have just ended so I'm back at school. Play it and find out...
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Pre-Alpha 1.3.2 (oops)
January 27, 2026
by
Pierrot
Turns out i shipped the last big update with a gamebreaking bug. Fixed it...
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Pre-Alpha 1.3.1
January 27, 2026
by
Pierrot
Hello! This is a pretty large update, for me at least, because this took quite a lot of brainpower to learn to make. -New main menu. Rather than the default RMMV menu, there is now a completely pictur...
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Mobile version that I have no clue if it works
January 26, 2026
by
Pierrot
Here you go Jannat...
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Pre-Alpha 1.2.1
January 24, 2026
by
Pierrot
1
Hud update. in the bottom left, Vessel bar (health) and The Blank States cute face squishing and stretching around. In the bottom right, the blue bar is the Capacity bar, which is just MP. Then, there...
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Pre-Alpha 1.1.1
January 22, 2026
by
Pierrot
Pretty major update. Nothing special, just what I've been chipping away at for the past 5 days. Pretty shattered since it's my first day home after a 30 hour flight from scotland. -new menus -sound ef...
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Ego Death - Pre-Alpha 1.0.1. Bugfix
January 16, 2026
by
Pierrot
#bugfix
As soon as I uploaded version Pre-Alpha 1.0.0., I play tested the version I uploaded. During this, I noticed a few glaring bugs that I already knew and avoided, but that would mess up new players. I s...
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Future
January 16, 2026
by
Pierrot
My next steps for this project are as follows. -Figure out magic/skill system -Make and polish all the menus (e.g. Scene_MainMenu and its associates) -Make permanent sprites for all the things I'm usi...
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